• Melissa Merencillo

    Interaction Design. VR. Video.

    Melissa Merencillo

    Aspiring Creative Technologist and XR Enthusiast also known as “Mouse”

Bio

Melissa Merencillo is an aspiring Creative Technologist and X Reality (AR/VR/MR) enthusiast located in the San Francisco Bay Area focusing on interaction design, social presence, behavioral communication and experiential learning in digital reality systems and technology. She received her Bachelor of Arts in Mass Communication from California State University East Bay (2012) and a Master of Arts in Multimedia with a concentration in Interaction Design also from California State University East Bay (2017). Her work as Project/Product Manager, Unity Developer and Video Producer on the collaborative thesis, Project: This Way!, explored the concepts of copresence and cross-reality communication in VR by developing a locally, social two-player interactive VR experience where only one VR headset is needed. Project: This Way! was shown and demoed in its early stages of development at the VR Mixer of the Game Developer's Conference in San Francisco, CA and in its final iteration at Maker Faire Bay Area in San Mateo, CA and the symposium, If You Weren't: Playing with Realities in ARG, AR, and VR held at Stanford University in Palo Alto, CA.

Recently, Melissa has also been providing a 20-minute TED-like talk of her knowledge and personal experiences with VR, AR, and haptic technology for the Leonardo Art and Science Rendezvous events (LASERs), which is an "international program that bring artists and scientists together for informal presentations and conversation with an audience." She has presented her talk, "Where We are in XR," at the University of San Francisco in July of 2017 and UC Berkeley in August 2017. She is currently scheduled to speak at the upcoming Stanford University LASERs in December 2017. For work, Melissa is employed full-time as the Instructional Support Technician II & Video Lab Coordinator of the Department of Communication at California State University East Bay where she manages the budget and operations of their large multi-cam studio sound stage with green screen and soundproof rooms for courses in digital video and media production.
VIDEO PRODUCTION95%
SOFTWARE DEVELOPMENT87%
MOTION GRAPHICS80%
HARDWARE HACKING75%
TROUBLESHOOTING100%
LOOKING MY AGE15%
  • PROJECTS & EVENTS

    PROJECTS & EVENTS

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