Unity3D Script Testing and Deployment

  Melissa   Oct 24, 2016   programming, VIDEO, VR   0 Comment

Finally was able to deploy a sample project I created from Unity to the GearVR. Deploying to Android sounds easy, but I learned that there are SDK’s, Oculus Sig’s and specific settings needed to get it onto my S6 in order to play it on my GearVR. Now since doing so, it’s a lot easier to deploy projects now. Here in this little sample game, I scripted basic input actions to control the red ball with a bluetooth gamepad in order to collect the yellow rotating cubes.

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